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‘Dishonored’ Developer Diary 2: Designing the Town of Dunwall

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http://www.youtube.com/watch?v=B5DtsstCyBE

It’s time for episode two in the Dishonored developer documentary series, this one focused on the creation of the Arkane Studios‘ game world. While the first doc was concerned with explaining how the team envisioned the gameplay in Dishonored – namely how they wanted to set the game apart from the competition – this one centers on the early stages of development.

First and foremost Arkane Studios knew they wanted to create a setting that would rank up their with the iconic video game locales like Black Mesa or Rapture. As Dishonored‘s Visual Design Director Viktor Antonov explains, the town of Dunwall is born from a combination of industrial design and science fiction. Though Dunwall uses whale oil as its major source of export, the staggering amount of decay throughout the city suggests a disproportionate economy.

Using London in the 1660s as its ...

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